“Tesla Effect” is the sixth installment in the Tex Murphy Adventure Game Series.
A Full Motion Video masterpiece with 2K Video, 3 Narrative Paths, 5 Different Endings,
and 8 3D Levels to explore.
- Seven forgotten years
- A Lost love
- The missing works of a legendary genius.
When you're a man out of time, the past has a funny way of catching up with you.
Tex Murphy wakes up – disoriented and head pounding – on the fire escape outside his office atop the Ritz Hotel. Another typical morning for the last of the old-school detectives. Except it isn’t. What starts out as the worst hangover in history becomes a baffling nightmare: something – or someone – has erased Tex’s memory of the past seven years.
Motivated by lost love, revenge, and the world’s strongest coffee blend, Tex must retrace his own steps into a maze of unsolved murders, hidden agendas, and lost technologies of Nikola Tesla. Only by solving the mysteries of his past can Tex hope to regain his memory in time to restore what’s been lost and stop a terrifying future.
WHO IS TEX MURPHY?
Who cares who Tex Murphy is, right? OK. If you really want to know, he's an old-school P.I. living in a dystopian future who relies on questionable charm, good intentions, old-fashioned detective work and, often, dumb luck to solve thrilling, epic cases.
The Return of Tex Murphy
- Mean Streets 1989
- Martian Memorandum 1991
- Under A Killing Moon 1994
- The Pandora Directive 1996
- Tex Murphy: Overseer 1998
‘Project Fedora’ was the code name
for the sixth game in the Tex Murphy Adventure Game series. Now entitled
“Tesla Effect: A Tex Murphy Adventure,”
it was crowdfunded through Kickstarter
by the amazing Mutant League.
We have the BEST fans in gaming.
Check out: UnofficialTexMurphy.com
Do you love adventure games? Do you love games with great stories, exciting mysteries to solve, lots of hilarious dialogue? -Maybe even a little romance and danger?
If you're still interested (and if you're not, then god help you), what would you say to a true 3D adventure game experience with tons of world exploration, things to discover and use in clever ways, many interactive conversations with lots of interesting characters, and dozens of challenging puzzles (but with an awesome hint system so you never get stuck)?
And what if...brace yourself...on top of all this, the choices you made in the game – both in conversations and actions – could actually change the story, leading to new events and gameplay...even to different resolutions?